Capital 500,500 · T1 482,535 · T2 482,465 · T3 535,500
LAST Z SURVIVAL · ALLIANCE WAR PLANNING
SvS Capital Planner
Plan every HQ. Control every turret.Build the capital plan, assign alliances and turrets, then share one battle-ready link with your state.
State ImportOptional collected State Intel access PAID ADD-ON
Unlock collected State Intel for this account and use it directly in the planner.
State access stays attached to your account. Your price is verified securely from your paid State Import history.
Missile StrikeImpact point and damage radius
No missile strike placed.
Damage is shown as whole hexes around the impact tile. HQs touching the highlighted area get a red outline.
Flags & ZonesMark alliance territory
Place a flag, paint an alliance area, or erase painted hexagons. Drag across the map to paint quickly.
Save & ShareSave, load, rename or publish plans
Saved plans stay on this device. Private keeps the plan local. View Only publishes a locked plan. Copy & Edit lets anyone pull up an editable copy.
HQs can use clear tan or green hexes. Missile damage follows whole hexes. Flags and painted alliance zones stay inside the tan planning area.
Map reference Landmarks & placement rule
T2 upper-left · T3 right point · T1 lower-left · Capital centered
The center tile and all six surrounding HQ tiles must remain on clear land.